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Bakugan Wiki:Rulebook

87 bytes added, 20:47, 25 December 2022
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Text replacement - "BakuCore (Battle Planet)" to "BakuCore (Game piece)"
The content on this page comes from [http://bakugan.com/bakugan-battle-planet-official-complete-rulebook the official Bakugan Rulebook news post]. The reason for the creation of this page is to add a linkable Table of Contents. All text on this page below the following line, comes from [http://bakugan.com bakugan.com]: [https://web.archive.org/web/20200228133407/https://bakugan.com/sites/bakugan/files/2020-01/Glossary.pdf Rulebook PDF]. 
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*1.9.1. Symbols are used to represent some of the basic elements of the game.
**1.9.1.1. Faction (see [[Bakugan_Wiki:Rulebook#Ending_the_Game|rule 1.5]]) icons are symbols that represent the different Factions of Bakugan there are. These symbols are [[Haos (#Reboot)|Haos]], [[Ventus (#Reboot)|Ventus]], [[Aquos (#Reboot)|Aquos]], [[Pyrus (#Reboot)|Pyrus]], [[Darkus (#Reboot)|Darkus]], and [[Aurelus]].
**1.9.1.2. Keyword icons are symbols that indicate a particular Keyword. These symbols are [[FrostStrike]], [[DoubleStrike]], and [[ShadowStrike]].
==Parts of a Card (Section 2)==
===General===
*2.1.1. The parts of a card are the name, energy cost, type line, Faction, set indicator, text, art, [[B-Power]], [[Damage|Damage Rating]], [[BakuCore (Battle PlanetGame piece)|BakuCore]] indicator, legal text, collection number. Some cards may have multiple or all of these traits. These parts are identified by holding the card vertically, but in the case of a Flip card, the card will need to be rotated horizontally.
===Name===
*2.5.1. A card is the Faction or Factions indicated by the Faction icons listed on the type line.
**2.5.1.1. The six Factions are [[Aquos (#Reboot)|Aquos]], [[Darkus (#Reboot)|Darkus]], [[Haos (#Reboot)|Haos]], [[Pyrus (#Reboot)|Pyrus]], [[Ventus (#Reboot)|Ventus]], and [[Aurelus]].
**2.5.1.2. A card with two or more Faction symbols is considered both Factions.
*4.4.1. When a card is played, that card enters the batch and when an ability is activated, that ability enters the batch.
*4.4.2. In some cases, multiple effects may enter the batch at the same time. When two or more of these effects are controlled by a single player, that player may choose the ordering of their effects. In the case that some effects are controlled by different players, the starting player’s player's effects will enter the batch first, followed by the end of the batch going to the non-starting player's effects.
*4.4.3. Once both players pass priority and don't add to the batch, the card or ability at the end of the batch resolves. Repeat this for each card or ability on the batch using priority rules (see [[Bakugan_Wiki:Rulebook#Priority_and_Timing|rule 1.14]]).
**5.7.2.2. If both Bakugan opened and are attached to the same BakuCore, both Characters get the BakuCore bonus.
**5.7.2.3. If a Bakugan opens from contact with a BakuCore but does not stay attached to the BakuCore, the Bakugan is considered open but doesn’t doesn't receive the bonus from the BakuCore.
===Brawl Phase===
*5.11.1. Damage is dealt to the opposing player by flipping cards face up from the top of that player's deck, one at a time. Cards flipped off the top of the deck are placed into the owner's discard pile.
*5.11.2. Players cannot play cards or use abilities while damage is being dealt, unless a Flip Card is both flipped and played by the Flip Card’s Card's owner.
**5.11.2.1. If a Flip card is played, players are allowed to play cards and use abilities by following normal priority rules (see [[Bakugan_Wiki:Rulebook#Priority_and_Timing|rule 1.14]]).
**7.8.1.2. Illegal card plays are negated and any effects are reversed.
**7.8.1.3. Illegally played cards are returned to its owner's hand and any Energy used to pay for it returns to that player’s player's Energy Pool.
**7.8.1.4. Illegally played cards returned to their owner's hand may still be played legally.