Altair

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Altair
BK CD Altair.jpg
Anime
Attribute Ventus Ventus
Power 500 Gs
Variations Meta Altair
Series
First appearance Cyber Nightmare
view  

Altair (アルタイル, Arutairu?) was the first Mechanical Bakugan created by Professor Clay. It was used by Lync Volan during the events of Bakugan: New Vestroia.

Information[edit]

Bakugan.com[edit]

Altair is used mostly by Lync to battle the Resistance. Altair is the first Mechanical Bakugan. The lenses in its red eyes glimmer brightly to see at night. Its fangs and horns are sharp as swords. The wide spread wings have spinners to hover and white steam shoots from his mouth. It possesses a fierce battle cry that deafens its opponents. The huge mechanical monster was created by Professor Clay.

New Vestroia Handbook[edit]

Appearance[edit]

A large mechanical dragon with a long, curved tail and gleaming metal horns.

Battle Style[edit]

Altair begins a brawl with a fierce battle cry that deafens its opponents. It then attacks with its sharp-as-swords fangs and horns while it blasts out white-hot steam from its mouth.

Where You've Seen It[edit]

Lync Volan uses a Ventus Altair to battle against the Bakugan Brawlers Resistance.

What You Should Know[edit]

Mira's father, Professor Clay, created Altair in his lab. Altair is the first mechanical Bakugan. At first, it seemed like Altair would be impossible to beat. But Altair is a machine, and like any machine, it can break down. When Mira first battled Altair, a power overload caused it to shut down during battle. Altair has one other key weakness: Its sensors cannot keep track of multiple opponents in battle.

Ultimate Handbook[edit]

Altair is the first mechanical Bakugan ever created. Professor Clay on New Vestroia built Altair and loaded it with impressive attack abilities. It can slash opponents with its sharp fangs and horns. It can fly swiftly with its wings or hover in mid-air. Red lenses in its eyes allow it to see-and attack-at night. In battle, Altair can shoot a hot blast of white steam from its mouth.

Anime[edit]

Bakugan: New Vestroia[edit]

Altair, the first of the notorious Mechanical Bakugan, made its debut in Cyber Nightmare. A prototype of Altair was first found by Mira Fermin who watched as her father Professor Clay finalized it and transformed it into its ball form within the same laboratory and equipment used to detain Alpha Hydranoid. Later on, in the same episode, when Mira was discovered, the Bakugan was given to Lync Volan, who at the time had no Partner Bakugan. In the battle that ensued the scientists who created it constantly monitored its vitals. Altair proved to be undeniably powerful, as it was more than a match for both Mira and Thunder Wilda. However, Altair, being a prototype, revealed itself to have many fatal flaws, the most noticeable being that it couldn't successfully execute subsequent Double Abilities.

Despite this setback, Altair was not finished yet. The Vestal scientists at the lab used the data to make the necessary repairs and enhancements, making it even more powerful and upgrading its systems to allow it to combine with the next Mechanical Bakugan Wired to allow it to form Meta Altair. Despite its vast improvements, Altair only participated in three brawls on-screen and won none of them. In its battle against Baron Leltoy and his Partner Bakugan Mega Nemus, Altair and Wired were damaged beyond repair and put out of commission.

Despite its ultimate fate, Altair's designs were used and improved upon for Aluze, its "evolution" of sorts.

Ability Cards
  • Spinal Saucer: Adds 200 Gs to Altair.
  • Mega Shield: Adds 200 Gs to Altair.
  • Thunder Fire (Thunder Flare): Transfers 200 Gs from the opponent to Altair.
  • Thunder Booster: Transfers 300 Gs from the opponent to Altair.
  • Shock Cannon: Adds 500 Gs to Altair.

Weaknesses[edit]

Altair had many flaws within its' system, being the prototype Mechanical Bakugan;

  • Before Professor Clay made modifications on Altair, Double Abilites would drain a significant amount of power. This could cause it to collapse, fall from mid-flight, or in extreme cases, lose the battle due to overload.
  • Altair's sensors cannot keep track of multiple fast moving opponents.
  • Altair can barely get up when knocked down, leaving it highly vulnerable.
  • Damaging Altair from the wings can give it a hard fall.

These factors are likely the reason why Altair never won any battles.

Physical Game[edit]

Availability[edit]

Image Available G-Power Treatment Available in Notes
Pyrus Altair.jpg
  • 670 Gs (SM)
None

Image Available G-Power Treatment Available in Notes
IMG 20180922 185841.jpg
  • 490 Gs (SM)
None
???.png
  • 610 Gs (SM)
BakuCore

Altair-ventus.jpg
  • 360 Gs (JP)
  • 380 Gs (JP)
  • 420 Gs (JP)
  • 440 Gs (JP)
  • 460 Gs (JP)
  • 500 Gs (SM)
  • 510 Gs (SM)
  • 630 Gs (SM)
  • 710 Gs (SM)
None
Altair-ventus-core.jpg
  • 570 Gs (SM)
  • 730 Gs (SM)
BakuCore
???.png
  • 710 Gs (SM)
Steel

Image Available G-Power Treatment Available in Notes
Haos Altair.jpg
None
???.png
  • 500 Gs (JP)
Clear
Altair.JPG
  • 650 Gs (SM)
Translucent
Altair-haos-solar.jpg
Solar

Image Available G-Power Treatment Available in Notes
Bak-2-037 1 2.jpg
  • 660 Gs (SM)
None
Darkus Altair Solar.jpg
Solar

How to Connect Altair and Wired to form Meta Altair[edit]

There are two methods to connect Altair and Wired:

First method
  1. To connect Bakugan together open both completely including the feet.
  2. Take Wired and rotate the wings until facing inward. Fold the wings out.
  3. Move Wired's feet until exactly half-way unfolded.
  4. With Wired facing Altair's back, place the small prongs on Wired's feet into the slots located at rear of where Altair's feet close into.
Second method (Anime)
  1. Open all parts on Altair and Wired.
  2. Connect Wired to the holes where Altair's feet are in closed form with the peg in Wired's feet.
  3. Use the gap between Wired's head and neck and connect to the bar between Altair's tail blades.

Trading Card Game[edit]

Bakugan: New Vestroia[edit]

Image Card Name Card Type Card Series
BA378 AB 31 GBL.png
Deadly Lync Volan Number 6 Red Ability Card 31/48e
Tidal Breeze 2-48n.jpg
Tidal Breeze Silver Gate Card 2/48n
Power Card Zeta 46-48n.jpg
Power Card Zeta Green Ability Card 46/48n
BA602 GA GBL 20.jpg
Altair Copper Gate Card 20/48q
19q Mixing Bowl.jpg
Mixing Bowl Copper Gate Card 19/48q
28q Spy Plain.jpg
Spy Plain Red Ability Card 28/48q
36ah Teamwork Haos.jpg
Teamwork Haos Blue Ability Card 36/48ah
Image Card Name Card Type Card Series
Deadly Drive -6 BA378-AB-JPE.jpg
Deadly Drive number 6 Red Ability Card 31/48e
46n JPE.png
Power Card Beta Green Ability Card 46/48n
36ah JP.png
Element Crash: Zephyros Blue Ability Card 36/48ah
BB028-AB-JP.jpg
Vulcano Hammer Green Ability Card 28
BB037-AB-JP.jpg
Spiral Saucer Green Ability Card 37
BB038-AB-JP.jpg
Thunder Booster Green Ability Card 38
Altair (U12-18tF).png
Altair (U12/18tF) Green Ability Card U12/18tF
Altair (C12-18tF).png
Altair (C12/18tF) Green Ability Card C12/18tF
AC099-AB-JP V9-12tS.png
Spiral Saucer Green Ability Card V9/12tS
AC182-AB-JP M6-7rF.png
Spinal Saucer Green Ability Card M6/7rF
AC203-AB-JP A20-32rF.png
Silver Launcher 2 Blue Ability Card A20/32rF
GL011-AB-JP 11-16gl.png
Spiral Saucer Green Ability Card 11/16gl


Video Games[edit]

Defenders of the Core Ability Cards:

  • Wind Storm: Altair fires a barrage of energy from his wings and mouth.
  • Squall Fang: Triggers a powerful combo attack.
  • Zephyr Wind: Generates a shield to deflect shots.
  • Air Blast: Altair fires explosive energy from his head.

Trivia[edit]

References[edit]