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Bakugan Wiki:Rulebook

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**5.7.2.3. If a Bakugan opens from contact with a BakuCore but does not stay attached to the BakuCore, the Bakugan is considered open but doesn’t receive the bonus from the BakuCore.
 
===Brawl Phase===
*5.8.1. The Brawl Phase consists of four steps: the Power step, Victor Step, Damage Step, and Retracting Step.
 
===Power Step===
*5.9.1. Following priority rules (see rule 1.14), players may add to the batch (see rule 4.4) by playing cards and using abilities.
 
===Victor Step===
*5.10.1. The start of the Victor Step begins when the Bakugan with the highest B-Power, rolled from the Brawl Phase, is declared the Victor (see definition 7.2.10).
 
*5.10.2. All abilities that occur due to a Victor being declared enter the batch (see rule 4.4) in the order that the controller chooses.
 
*5.10.3. Following priority rules (see rule 1.14), players may add to the batch by playing cards and using abilities.
 
===Damage Step===
*5.11.1. Damage is dealt to the opposing player by flipping cards face up from the top of that player’s deck, one at a time. Cards flipped off the top of the deck are placed into the owner’s discard pile.
 
*5.11.2. Players cannot play cards or use abilities while damage is being dealt, unless a Flip Card is both flipped and played by the Flip Card’s owner.
 
**5.11.2.1. If a Flip card is played, players are allowed to play cards and use abilities by following normal priority rules (see rule 1.14.
 
***5.11.2.1.1. Opposing cards played in response to a Flip card that would modify the Victor Bakugan’s damage dealt have no effect.
 
*5.11.3. Once damage has completed, following priority rules (see rule 1.14), players may add to the batch by playing cards and using abilities.
 
===Team Attack===
*5.12.1. A Team Attack occurs when all Bakugan from one player’s team are opened, and that player won the Brawl phase for the turn.
 
*5.12.2. [3] To perform a Team Attack, combine the Damage Rating of all Bakugan from that player’s team. That number will be the Bakugan from this turns Brawl phase’s Damage Rating.
 
**5.12.2.1. Negative Damage Ratings from non-attacking Bakugan do not subtract from the attacking Bakugan’s Damage Rating.
 
**5.12.2.2. BakuCores that grant additional Damage Rating to non-attacking Bakugan are part of those Bakugan’s Damage Rating and are included.
 
**5.12.2.3. Abilities such as DoubleStrike and FrostStrike only apply to team attacks if the Victor Bakugan has these abilities.
 
*5.12.3. Once the attacking Bakugan has completed its attack, retract (see rule 5.13) all Bakugan that player controls.
 
===Retracting Step===
*5.13.1. As soon as the retracting step begins, all Bakugan are removed from the Brawl Phase.
 
*5.13.2. If the non-Victor player had a Bakugan involved in the Brawl Phase, that player retracts (see rule 7.2.5) that Bakugan and places all attached BakuCore's back onto the BakuCore Field.
 
*5.13.3. If the Victor player participated in a team attack during the Brawl Phase, that player retracts all Bakugan they control and places all BakuCores that were attached to them back onto the BakuCore Field.
 
===End Phase===
*5.14.1. The End Phase consists of three steps: the play step, charge step, and reset step.
 
===Play Step===
*5.15.1. Following priority rules (see rule 1.14), players may add to the batch (see rule 4.4) by playing cards and using abilities. This is the last instance of card plays and abilities that will happen during the turn.
 
===Charge Step===
*5.16.1. During the charge step, both players charge all uncharged Energy cards they control (see rules 7.2.1 and 7.2.2).
 
===Reset Step===
*5.17.1. During the reset step, all turn duration modifications to Bakugan are reset and they return to their base BPower, Damage Rating, and Faction type. All Energy granted by cards with +[X]Energy effects is lost.
 
==Playing Cards, Abilities, and Effects (Section 6)==