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Trading Card Game/How to Play

417 bytes added, 23:07, 12 January 2022
General Terms: added a description of action cards and geogan cards + fixed minor errors in other parts
*Bakugan - the three unique spherical toys each player chooses to brawl with.
*[[Ability Card (Reboot)|Ability Card]] - Cards that add effects to the Batch, which affect the state of the game. There are
**[[Action Card]] - A card that may be played to provide effects for the rest of the turn, or do actions such as [[Draw|Draw cards]].
**[[Baku-Gear Card]] - A card that may be attached to a Character Card to augment its B-Power, Damage, and potentially provide extra effects.
**[[Evo Card]] - A card that may be played on top of a Character Card to change its B-Power, Damage, and potentially provide extra effects. Evo Cards can only be played on their respective Character Card, and although there are multiple rankings of Evo Cards (Maximus, Titan, Hyper), they may be played in any order.
**[[Flip Card]] - A card that may only be played when it is flipped over during the Damage Step. The cards can block further Damage or provide bonus effects.
**[[Geogan Card]] - A card that may only be played whenever you could use a [[Reroll|Reroll Effect]]. The card acts as a temporary Bakugan replacing your previous Bakugan until end of turn, The physical Geogan toy is required to use its card.
**[[Hero Card]] - A card that may be played to provide effects for the rest of the game, until the card is destroyed.
*[[Character Card (Reboot)|Character Card]] - Cards that tie specifically and directly to the three Bakugan a player has chosen to brawl with. These cards may not be switched other for other Character Cards, and can only be added to though [[Evo Cards]] or [[Baku-Gear Card|Baku-Gear Cards]].
*[[BakuCore (Game piece)|BakuCore]]
*[[B-Power]] - the parameter of a Bakugan that determines who wins the Brawl Phase.
*[[Damage]] - the parameter of a Bakugan that determines how much Damage a play who loses the Brawl Phasetakes. To take Damage, the losing player flips cards from their deck into their used pile until the either stop the Damage, take the full amount of Damage, or run out of cards to flip. If they run out of take Damage and have no cards to flipin their deck, the player loses the game.
==Gameplay==
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