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List of Gate Cards in the Anime

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Command Cards
===Command Cards===
*'''Additional Task''': The last Bakugan to stand on the Gate Card is sent back to the player.
*'''Aquos Hazard''': Turns all Bakugan on the field to [[Aquos#Legacy|Aquos]] attribute.
*'''Bare Hands'''(''Revive V2)'': Restores your Gate Cards.
*'''Biohazard''': Turns every Bakugan on the gate card except [[Subterra]] to the [[Aquos#Legacy|Aquos]] [[Attribute]].
*'''Cheering Battle''': Allows another Bakugan to come into battle, and adds the last two digits of its Gs to your other Bakugan.
*'''Double Battle''': Adds one [[Bakugan]] to the field from both players' sides.
*'''Energy Merge '''(''Energy Grab''): Transfers 100 Gs from the last Bakugan to stand on the Gate Card to the first Bakugan to stand on the Gate Card.
*'''Excellerate'''
*'''Final Judgment''': When the battle starts, any All Bakugan with a different attribute than the owner of this card automatically has their Gs reduced to 0.
*'''Fire Storm''': Adds 100 [[G-Power|Gs]] to any [[Pyrus#Generation 1|Pyrus]] and [[Ventus#Legacy|Ventus]] Bakugan.
*'''Grand Spirit''': Adds 50 Gs to your Bakugan for every Gate Card on the field.
*'''Third Judgment''': The battle can only start when there are three Bakugan standing on the Gate Card, and ends only when one Bakugan is left standing, even if any of them are on the same team.
*'''Triple Battle''': The battle is placed on hold until a third Bakugan is thrown onto the [[Gate Card (Generation 1)|Gate Card]].
*'''Aquos Hazard''': Turns all Bakugan on the field to [[Aquos#Legacy|Aquos]] attribute.
*'''Biohazard''': Turns every Bakugan on the gate card except [[Subterra]] to the [[Aquos#Legacy|Aquos]] [[Attribute]].
*'''Subterra Hazard''': Turns all Bakugan on the field to [[Subterra]] attribute.
*'''Quicksand Freeze '''(''Frozen Quicksand''): The Bakugan that wins on this Gate Card remains on it without being removed.
*'''Positive Delta''': Subtracts 200 Gs from any Light Bakugan (Pyrus, Aquos, and Haos) if you are using a Dark Bakugan (Ventus, Subterra, and Darkus). If the opponent is using the same type (Light or Dark) of Bakugan as you, your Bakugan loses 200 Gs.
*'''Reinforcement''': Transfers 100 Gs from the opponent's Bakugan to the user's.
*'''Hyper Merge''': Transfers 100 Gs from the opponent's Bakugan to the user's.
*'''Trade Off''': If a Bakugan on the field is over 400 Gs, it automatically loses.
*'''Peacemaker''': The first player to stand a Bakugan wins the gate card. All Bakugan will return to their owners.
*'''Scapegoat''': The player who first stood a Bakugan decides if the battle shall end or continue. If they choose for the battle to end, the other player wins the gate card and all Bakugan will return to their owners.
*'''Joker's Wild''': If there is a [[Darkus#Legacy|Darkus]] Bakugan in the battle, it wins automatically.
*'''Warp Gate''': Warps two Bakugan from one Gate Card to another.
*'''Cheering Battle''': Allows another Bakugan to come into battle, and adds the last two digits of its Gs to your other Bakugan.
*'''Level Down''': Subtracts 100 Gs from any Bakugan with 400 Gs or more.
*'''Mine Ghost''': When two Bakugan stand on the card, no matter which side they are, they are defeated.
*'''Forcement Wind''' (''Wind Forcement)'': Your Bakugan's power level increases by 100x the number of Bakugan on the field with the same Attribute.
*'''Magma Fuse''': After the battle is over, all other Gate Cards and Bakugan are sent back to their owner.
*'''Mine Ghost''': When two Bakugan stand on the card, no matter which side they are on, they are defeated.
*'''Peacemaker''': The first player to stand a Bakugan wins the gate card. All Bakugan will return to their owners.
*'''Positive Delta''': Subtracts 200 Gs from any Light Bakugan (Pyrus, Aquos, and Haos) if you are using a Dark Bakugan (Ventus, Subterra, and Darkus). If the opponent is using the same type (Light or Dark) of Bakugan as you, your Bakugan loses 200 Gs.
*'''Quartet Battle''': The battle is placed on hold until the card has four Bakugan.
*'''Quicksand Freeze '''(''Frozen Quicksand''): The Bakugan that wins on this Gate Card remains on it without being removed.
*'''Reinforcement''' (''Forcement Wind)'': Your Bakugan's G-Power increases by 100 times the number of other Bakugan on the field with the same Attribute.
*'''Reloaded''': Adds 100 Gs to the user's Bakugan for each other ally Bakugan on the field.
*'''Revive''': The winner of the battle's defeated Bakugan are all able to be used again.
*'''ReloadedScapegoat''': Adds 100 Gs The player who first stood a Bakugan decides if the battle shall end or continue. If they choose for the battle to end, the user's Bakugan for each other ally player wins the gate card and all Bakugan on the fieldwill return to their owners.
*'''Stray Shot''' (''Battle Sham''): Defeats the Bakugan on the next card if there are two Bakugan on this card that are on the same team.
*'''Subterra Hazard''': Turns all Bakugan on the field to [[Subterra]] attribute.
*'''Third Judgment''': The battle can only start when there are three Bakugan standing on the Gate Card, and ends only when one Bakugan is left standing, even if any of them are on the same team.
*'''Trade Off''': If a Bakugan on the field is over 400 Gs, it automatically loses.
*'''Transformation''': Your Bakugan's [[G-Power]] becomes equal to the highest G-Power Bakugan in your hand.
*'''Triple Battle''': The battle is placed on hold until a third Bakugan is thrown onto the [[Gate Card (Generation 1)|Gate Card]].
*'''Warlock''': Cancels any of the opponent's abilities.
*'''Warp Gate''': Warps two Bakugan from one Gate Card to another.
===Special Command Cards===
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