Difference between revisions of "Combos"

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'''Combos''' were combinations of [[Ability Card|Ability]] on [[Bakugan Dimensions]]. If you use an attack called a "Combo Start", then you start a combo. If you have a "Combo Continue" you can click on, that to make your attack do more damage. (Much like [[Fusion Abilities]]) But, if the opponent has a "Combo Escape", they can click on that to escape the Combo. But they lose that ability, which can be a good benefit. The only way you can start a combo is, if your opponent doesn't block your combo start attack.
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'''Combos''' were combinations of [[Ability Card|Ability]] on [[Bakugan Dimensions]]. If you use an attack called a "Combo Start", then you start a combo. If you have a "Combo Continue" you can click on, that to make your attack do more damage. (Much like [[Fusion Abilities]]) But, if the opponent has a "Combo Escape", they can click on that to escape the Combo. But they lose that ability, which can be a good benefit. The only way you can start a combo is, if your opponent doesn't block your combo start attack.
  
{{Bakugan Dimensions}}
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{{Bakugan Dimensions}}
[[Category:Bakugan Dimensions]]
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[[Category:Bakugan Dimensions]]
 
[[Category:Moves]]
 
[[Category:Moves]]

Latest revision as of 05:25, 12 January 2019

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Combos were combinations of Ability on Bakugan Dimensions. If you use an attack called a "Combo Start", then you start a combo. If you have a "Combo Continue" you can click on, that to make your attack do more damage. (Much like Fusion Abilities) But, if the opponent has a "Combo Escape", they can click on that to escape the Combo. But they lose that ability, which can be a good benefit. The only way you can start a combo is, if your opponent doesn't block your combo start attack.