List of Symbols
From The Bakugan Wiki
Revision as of 20:47, 9 May 2023 by B'AkuSword (talk | contribs)
There are large number of different symbols that convey different information in the Bakugan franchise. This page contains a list of symbols in the Bakugan Legacy Game and the Generation 2 Trading Card Game.
Contents
Attributes, Factions, and Clans
- Pyrus - Pyrus is generally considered to represent fire.
- Aquos - Aquos is generally considered to represent water.
- Subterra - Only found in Legacy, Subterra is generally considered to represent the earth.
- Haos - Haos is generally considered to represent light.
- Darkus - Darkus is generally considered to represent darkness.
- Ventus - Legacy Ventus is generally considered to represent wind, whilst Reboot Ventus instead is considered to represent nature.
- Aurelus - Only found in the Reboot, Aurelus is considered to represent raw energy.
- Diamond - Only found in the Reboot, Diamond is a special type of Evolution.
- All-Faction - Only found in the Reboot, All-Faction is a combination of all the Factions.
- Bird Clan (Unofficial name) - Added in Generation 3, its current full meaning is unknown. The Bird Clan appears to encompass flying or otherwise airborne Bakugan.
- Bird Clan symbol.png
- Bug Clan (Unofficial name) - Added in Generation 3, its current full meaning is unknown. The Bug Clan appears to encompass insectoid Bakugan.
- Bug Clan symbol.png
- Dinosaur Clan (Unofficial name) - Added in Generation 3, its current full meaning is unknown. The Dinosaur Clan appears to encompass prehistoric Bakugan.
- Dinosaur Clan symbol.png
- Dragon Clan (Unofficial name) - Added in Generation 3, its current full meaning is unknown. The Dragon Clan appears to encompass draconic Bakugan.
- Mammal Clan (Unofficial name) - Added in Generation 3, its current full meaning is unknown. The Mammal Clan appears to encompass mammalian Bakugan.
- Water Clan (Unofficial name) - Added in Generation 3, its current full meaning is unknown. The Water Clan appears to encompass aquatic Bakugan.
- Water Clan symbol.png
Trading Card Game
General Symbols
- B-Power: B-Power is the general way of determining the winner of a Bakugan brawl. Unless other conditions apply, the highest B-Power wins.
- Damage: Damage determines how much damage a player takes after losing a brawl.
- Energy: Energy determines how much an Ability Card costs to utilize.
- Fusion: Fusion Bakugan are a special type of Bakugan introduce in Armored Alliance that have two-sided Character Cards. They start out Unfused, and upon fulfilling specific conditions unique to the Bakugan, they can flip over to the Fused side of the card.
- Baku-Gear: Baku-Gear are additional game pieces that were introduced in Armored Alliance. They can be played to boost the stats of Bakugan.
BakuCore Types
- Fist: The Fist BakuCore type
- Flaming Fist: The Flaming Fist BakuCore type
- Helix: The Helix BakuCore type
- Magic Shield: The Magic Shield BakuCore type
- Shield: The Shield BakuCore type
Combat Keywords
- Add Core (Unofficial name): Adds a Core from the Hide Matrix to the player's active Bakugan.
- Draw: Draws one or more cards from the top of the player's deck.
- DoubleStrike: Makes your Bakugan deal double their damage on Victor.
- Dual Baku-Gear: Enables a Baku-Gear Card to be equipped as a second Baku-Gear.
- FrostStrike: Causes the opponent's flip cards to cost more Energy.
- Remove Core (Unofficial name): Removes a Core from the Hide Matrix from an opposing active Bakugan.
- Reroll: Allows the Bakugan to Reroll on miss.
- Scan: Lets the player look at the top card of their deck, and either leave it on top or put it at the bottom of their deck.
- ShadowStrike: Makes a Bakugan unable to have its B-Power or Damage reduced.
- Steal Core (Unofficial name): Takes a core from an opposing active Bakugan and adds it to the player's active Bakugan.
- Team Attack (Keyword): Forces a Team Attack.
Tag-Word Abilities
- Victor: Activates special effects when the Brawl is won by the Player.
- Team Attack (Tag-Word): Activates special effects when a Team Attack is initiated by the Player.
|